I like to make stuff up. Sometimes it's funny.
Had the idea for this a while ago. Took some time before it came together completely in my head. I wanted to try and create a fusion between pinup, superhero and suicide girl. Rogue is my niece’s favorite character (her pet yorkies are named Rogue and Gambit) so I wanted to do the first one using her. I doubt Marvel would ever let this happen to an X-Man (or woman) but I think she turned out pretty bad-ass.
This is a little different of a style than I’ve tried before. Sort of a hybrid between traditional comic book line-art and the digital painting I’ve been working with. Hope you like it.
Who doesn’t like a beautiful and dangerous psychotic energy force with the power to destroy the universe? So much of my early comic book life was influenced by the Phoenix Saga by Byrne & Clairmont. Still one of the great comic tales and easily the best X-Men story ever told.
Photoshop. 8+ hours.
Just a quick painting of Supergirl. I was experimenting with a little different of a technique with this. I relied a little less on the rendering of the colors and added a bit more black line-work. Sort of a mix between an illustration and a painting.
I wanted to try and capture a moment with this. Nothing flash or overtly sexual. Just a simple moment in time where she is either tightening, or loosening her belt. You be the judge.
Just a quick-n-dirty digital piece. I can’t really call this a painting because most of it isn’t really painted, just blocked in with black and white. One of the great comic characters created by Neil Gaimen.
Another paint-sketch. Just trying to really work on skin tones and structure. Wanted to work on something familiar but take it in a different direction.
While I absolutely love Mad Men and find Jon Hamm to be the epitome of cool, there’s a goofy side to the guy. I couldn’t help but think he could pull of an interesting take on my favorite stretchable super hero.
Trying to figure some stuff out with my painting. I decided to try and do a bunch of faster, smaller paintings than figure stuff out on a large, more complex piece. I obviously have a lot to learn, but I don’t want to get frustrated in the process. This is the first in hopefully a bunch of paint sketches. I want to develop a quicker painting style. Trying to loosen everything up but still retain a clear picture of whatever I am painting. This is on the right track, but still too much time spent rendering - trying to make it look real.
So I’ve decided to abandon this painting even though I am much closer to being finished with it that not. Why, you might ask - because I am just not happy with it and no amount of time spent on it is going to make me feel better about it. The reasons that I don’t like it are many, but the causality for the errors are pretty simple and all-to-often; I didn’t spend enough time working on the concept and the drawing (composition, anatomy, etc.) before I started rendering it. Now I am 20-plus hours in and truly unhappy with the results. Not a total loss though. I learned many things along the way about what not to do as well as what works. Ultimately I can’t bee too mad at myself. This is my fourth or fifth attempt at a digital painting and considering I’ve had zero formal training in art, mistakes are to be expected. The good news is that rather than being discouraged I have learned some valuable lessons and have already started on a new and hopefully much better version of this.